// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SafeAreaDetection : MonoBehaviour {

	public delegate void SafeAreaChanged(Rect safeArea);
	public static event SafeAreaChanged OnSafeAreaChanged;

	private Rect _safeArea;

	private void Awake() {
		_safeArea = Screen.safeArea;
	}

	private void Update() {
		
		if (_safeArea != Screen.safeArea) {
			_safeArea = Screen.safeArea;
			OnSafeAreaChanged?.Invoke(_safeArea);
		}
	}
}
